Revision history for MUGS-UI-TUI
0.1.4 2024-03-02T22:21:58-08:00
[App]
- Support --safe option to set most compatible UI defaults
[Bug Fixes]
- Remove invisible bidi control characters that got accidentally embedded in
PFX statistics output (found via enhanced T::W debugging support)
- Tweak CI workflow to silence GitHub Workflow warnings
[Debugging]
- Optionally record startup and loading screen performance debug info
- Allow numeric MUGS_DEBUG settings and tune debugging output accordingly
[Dependencies]
- Update all dependencies
- Follow T::W::TerminalCapabilities --> Terminal::Capabilities change
- Support T::C's split of WGL4R out of WGL4 symbol set
- Follow T::W::I::Menu hint handling change
- Switch to new T::W::ColorSet API for color styling
[Packaging]
- Update copyright year range in README
[Refactoring]
- Simplify TUI init using T::W::Simple::App
- Move mugs-logo helper to its own ::Logo module
- Base widget sizing on T::W::Terminal locale and caps
- Centralize menu icon definition to ensure consistency
- Add helpers for building state-retaining checkboxes and radio groups
[UI/UX]
- Add a loading screen with a ProgressBar widget, and tune size and content
of init/loading chunks to get to the loading screen quickly, have relatively
smooth progress throughout, and hide screen flicker from user
- Define standard layouts that different screens can base themselves on,
including StandardScreen and its children StandardForm and PrimaryMenu
- Start defining a full set of main UI screens, including a few early forms
and several layers of menus with breadcrumbs and inter-level navigation
- Allow menu screens to declare their own titles and set per-item icons
- Support translation of titles, breadcrumbs, hints, menu items, buttons, etc.
and add test translations for main UI screens
- Allow the UI itself to be tuned by the user via Optional UI Elements screen
(does not yet save those choices to disk, but _does_ make changes immediately
visible as soon as the user selects the Save button, persisting through that
app lifetime)
- Support large, small, and invisible menu headers, with the small size
defaulting to autogenerated content, and large defaulting to small
- Add small logo variants for MainMenu header
- Load UI preferences defaults from user config during boot
- Start building an AvailableGames screen that uses data from Lobby client
(not fully functional yet)
- Allow launched games to exit either back to shell or to AvailableGames
screen, depending on how they were launched
- Make use of game-ui-opts for layout of MainMenu
- Handle config settings for symbols and vt100-boxes
0.1.3 2023-06-04T12:52:45-07:00
[Bug Fixes]
- Set $*TERMINAL properly in TUI initialization
- Fix out of date message stats schemas
- Work around Rakudo change in PROCESS dynamics
- Use existing DEBUG global
[Docs]
- Expanded README, including updated contact info
- Add several design and speculative docs
[Games]
- Completely redesign PFX smoothing, using interpolation rather than extrapolation
[Packaging]
- Update dependencies on Terminal::Print and Terminal::Widgets
[Refactoring]
- Switch to client.validate-and-save-update in PFX UI
- Make use of newer LocalUI APIs to shrink ensure-authenticated-session considerably
- Switch over to Terminal::Widgets classes and APIs
- Remove redundant layout and setup code
[Testing]
- Run GitHub test workflow against MUGS-Core/Games HEAD rather than previous release
[UI/UX]
- Allow player to specify game-id as a command line option to join an active game
- Update mugs-tui bootstrap message to current idiom
- Update UI init to handle terminal capabilities and current idioms
- Create initial MainMenu with capabilities-sensitive logo, hotkeys, and
live hints, based on T::W::I::Menu
0.1.2 2021-05-13
- Add simple UI for PFX performance test "game"
0.1.1 2021-04-15
- Bump versioned dependencies
0.1.0 2021-03-22
- Initial version: very limited skeleton, no supported games