SDL2
This module adds some OO-sugar on top of SDL2::Raw
.
Note: This is currently experimental and API may change. Please DO NOT use in a production environment.
Example
use v6; use SDL2::Raw; use SDL2; die "couldn't initialize SDL2: { SDL_GetError }" if SDL_Init(VIDEO) != 0; LEAVE SDL_Quit; my $window = SDL2::Window.new(:title("Hello, world!"), :flags(OPENGL)); LEAVE $window.destroy; my $render = SDL2::Renderer.new($window); LEAVE $render.destroy; my $event = SDL_Event.new; main: loop { $render.draw-color(0, 0, 0, 0); $render.clear; while SDL_PollEvent($event) { last main if $event.type == QUIT; } $render.draw-color(255, 255, 255, 255); $render.fill-rect( SDL_Rect.new( 2 * min(now * 300 % 800, -now * 300 % 800), 2 * min(now * 470 % 600, -now * 470 % 600), sin(3 * now) * 50 + 80, cos(4 * now) * 50 + 60)); $render.present; }
More examples can be found in examples
folder.
Installation
Please see SDL2::Raw
for libsdl2
platform dependencies.
$ zef install sdl2
Testing
- To run tests:
$ prove -ve "perl6 -Ilib"
- To run all tests including author tests (Please make sure Test::Meta is installed):
$ zef install Test::META
$ AUTHOR_TESTING=1 prove -e "perl6 -Ilib"
Author
Ahmad M. Zawawi, azawawi on #perl6
License
MIT License